Oh yeah I was hoping to make a gen post later. I was in a pretty bad place for gamedevving for the last ~3ish months (personal stuff I don't want to get into), so haven't gotten a whole host of backlog tasks done, of which RA is def among. Finally getting some ability to work on devving again, & was nice to pick back up with a preggo jam
Hi! I'm not sure what the end goal here is. I've managed to collect 96 nodes and the ones at the end of the circus area were by far the hardest - the giant cube things move way too fast and it's really finicky to get onto the top ones. Am I missing something?
Hey! Yeah there was some reference to project scale in the dev comments made, but as-is the game is basically just a collectathon to give you something to do & the yuri/preg stuff happens as a result of you getting hit by enemies. There wasn't a ton of time to get the scope bigger than that as the gagme jam deadline is in 1-day.
Thanks for playing though. If you have feedbackthat can be integrated in 24h, still happy to hear. But bigger scale stuff obv. isn't happening pre-jam.
Oh okay. It was just that the game discription didn't make that too clear. The preg stuff was kinda hot and I actually liked the jank aesthetic.
As for feedback, I think a way for enemies to respawn would be great so you don't accidentally lock yourself out of content by killing them all. IDK if that would be a quick fix though
A lot of elements of this were scaled back to get built out in the 3-week game jam window. So features might not be as extensive as intended, but hopefully they're bug-free (viruses excluded). If you're having issues, please leave a comment and let me know so I can work a fix in ASAP <3
← Return to game
Comments
Log in with itch.io to leave a comment.
New game uploaded. So, no updates on radio abyss i guess?
Oh yeah I was hoping to make a gen post later. I was in a pretty bad place for gamedevving for the last ~3ish months (personal stuff I don't want to get into), so haven't gotten a whole host of backlog tasks done, of which RA is def among. Finally getting some ability to work on devving again, & was nice to pick back up with a preggo jam
Oh, ok. Hope you alr right now and will get power for gamedev again.
Hi! I'm not sure what the end goal here is. I've managed to collect 96 nodes and the ones at the end of the circus area were by far the hardest - the giant cube things move way too fast and it's really finicky to get onto the top ones. Am I missing something?
Hey! Yeah there was some reference to project scale in the dev comments made, but as-is the game is basically just a collectathon to give you something to do & the yuri/preg stuff happens as a result of you getting hit by enemies. There wasn't a ton of time to get the scope bigger than that as the gagme jam deadline is in 1-day.
Thanks for playing though. If you have feedbackthat can be integrated in 24h, still happy to hear. But bigger scale stuff obv. isn't happening pre-jam.
Oh okay. It was just that the game discription didn't make that too clear. The preg stuff was kinda hot and I actually liked the jank aesthetic.
As for feedback, I think a way for enemies to respawn would be great so you don't accidentally lock yourself out of content by killing them all. IDK if that would be a quick fix though
A lot of elements of this were scaled back to get built out in the 3-week game jam window. So features might not be as extensive as intended, but hopefully they're bug-free (viruses excluded). If you're having issues, please leave a comment and let me know so I can work a fix in ASAP <3